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Post by NYMPH on Apr 24, 2016 4:38:33 GMT -5
"HUMMINGBIRD" TINKERMON | ROOKIE |
DESCRIPTION Tinkermon is a Fairy Digimon whose name and design are derived from the fictional Tinker Bell. It applies a paralytic nail polish to its sharply pointed, poisoned lance and nails, and if one mocks its tiny appearance, they'll suffer a massive retaliation.
PASSIVE ABILITIES ○ FAIRY DUST - Tinkermon constantly surrounds herself in a brightly colored magical dust. Coming into physical contact with this passive cloud of magic particles causes one to suffer from a random status effect, decided by dice roll. The possible status effects are listed below: - SLEEP: (1) The target falls asleep for two posts. The target cannot use any abilities (unless if they have abilities which can be used while sleeping) and cannot move. If they are hit by an ability from another Digimon, they are woken up.
- STUN: (2) The target's body freezes up, rending them unable to move or attack for one post. Has no effect against Digimon higher than Champion level.
- POISON: (3) The target falls ill, taking additional poison damage with each post for three posts. This poison cannot stack on itself.
- CONFUSION: (4) The target becomes dazed and confused, their attacks suffering a severe accuracy disadvantage to the point where they may harm themselves or their allies while trying to use them.
ATTACKS ○ NIGHTMARE STINGER - Tinkermon attempts to skewer the target with her poisoned spear. If successful, they will be inflicted by the hallucinogenic FAIRY TOXIN on the spearhead. This causes the target to see the world in a far more nightmarish way - light becoming dim, Digimon becoming monstrous, and humans becoming gored and horrific to look upon. FAIRY TOXIN naturally wears off in three posts. ○ PIXIE BLASTER - Tinkermon gathers a large amount of spirit energy within her palm, and then throws it forth as an empowered ball. The energy expands and explodes on contact, dealing a large amount of nature-based elemental damage over a small radius. This attack does an additional amount of damage if the target is inflicted with a status effect. ○ FUTURE STRIKER - Tinkermon empowers her spear with a mystical energy, and then strikes at a single target with all of her strength. While this seems like a normal attack in every right, it inflicts the target with the LATESTRIKE CURSE, which causes the same amount of damage inflicted by the initial strike of this attack three posts later.
| FAMILY nightmare soldiers. nature spirits.
ATTRIBUTE virus.
TYPE fairy.
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Post by NYMPH on Apr 27, 2016 0:46:43 GMT -5
"HUMMINGBIRD" ANGEWOMON | ULTIMATE |
DESCRIPTION Angewomon is an Archangel Digimon whose name and design are derived from "Angel Woman". It has the appearance of a beautiful woman. Although it was previously classified as an Angel-type, it was confirmed as an Archangel-type because of the greatness of its abilities.
PASSIVE ABILITIES ○ SUNRISER - When Angewomon is in light, she naturally regenerates any wounds she has taken recently at a slow rate. This restores to her 10% of the damage she has overall taken throughout the battle with each post she is exposed to light. Additionally, she cannot be afflicted by any status effects of her level or lower while in light. ○ TOUCH OF GILGAMESH - Any weapon, including those summoned by abilities or cards, that Angewomon equips receives the DIVINE EDGE enchantment. DIVINE EDGE gives the weaponry a holy aura that increases its general effectiveness by 25% - and allows Angewomon to have instantaneous knowledge of how to use the weapon.
ATTACKS ○ LASERHAWK TALONS - Angewomon envelopes her delicate hands in a laser-like energy, forming this and solidifying it into a pair of claw-like talons on her wrists/hands. These weapons are extremely hot to the touch to all those but Angewomon herself, and can effectively cut through any type of armor outside of Huanglong Ore and some energy-based defenses, and through flesh and bone as if it were paper. The weaponry fades after three posts, and has a cooldown of two posts after they fade. COOLDOWN: Two posts. ○ CELESTIAL ARROW - Angewomon's signature attack. She creates a bow out of rainbow-colored holy laser energy, and with it, a divine arrow made of a similar substance. This arrow is fired at a single target, and pierces through any type of armor outside of Huanglong Ore, and obviously making short work of exposed flesh. Up to three arrows can be loaded at a single time. ○ HEAVEN'S BLADE - Angewomon materializes a two-handed broadsword from laser-like holy energy, forming a sword that can cut through flesh and bone with ease. However, due to the density of the energy, the blade is not nearly as sharp as LASERHAWK TALONS or CELESTIAL ARROW - taking much more time to cut though material, though it still has the ability to slice through most anything but Huanglong Ore and some energy-based defenses. The weaponry fades after two posts, and has a cooldown of one post after it fades. COOLDOWN: One post. ○ PURIFYING PULSE - Angewomon releases a pulse of holy energy throughout a radius around her (up to 50 yards) that heals all allies within it by a quarter of the damage they have taken overall throughout the battle. COOLDOWN: Two posts. ○ GOD HAND - Angewomon focuses her energy into either palm of her hand, and then fires forth a high-power rainbow-colored laser beam at the target. This laser moves at the speed of light, often looking as it simply appeared and vanished in a flash when used rapidly. However, the beam can be fired off either rapidly as small projectiles, or charged up for one post and held for a longer lasting and far more powerful attack. This attack does x4 damage to Digimon from the Dark Area family when charged up. COOLDOWN: One post - only if it was charged prior. Otherwise, no cooldown.
| FAMILY nature spirits. virus busters. wind guardians. nightmare soldiers.
ATTRIBUTE virus.
TYPE archangel.
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