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Post by Deleted on Apr 20, 2016 9:20:16 GMT -5
DESCRIPTION
PASSIVE ABILITIES ○ Eternal Hunt - When Fangmon gets a taste of an opponents data, he marks them as his prey, granting him 20% increased damage against them only as well as allowing him to sense their presence, negating any stealth effects. Swapping targets causes the buff to expire until new data is obtained again. The passive can not be instantly trigger when swapping targets. 1 post cooldown between swaps. Requires data.
ATTACKS ○ Frenzy - Fangmon let's out a howl, increasing his damage for 25% for 3 posts. When attacking a marked target, Fangmon gains additional speed when chasing them down for the duration. Cooldown: 2. Begins after the buff expires ○ Devour - Fangmon lunges forward and deliverse powerful bite at the opponent, ripping some of their external data and allowing him to consume it, healing him based on the amount of damage he has received, up to 20%. If the target is deleted by Devour, Fangmon's cooldowns are refreshed and the heal is doubled Cooldown: 1 ○ Blast Coffin - Shoots a blast of dark energy from its mouth which slightly damages and lowers the opponents damage by 15% if it hits. Cooldown: 2 ○ Dash 'n Slash - Fangmon leaps forward into the air with his claws ready to strike and performs a slashing attack forward upon landing.
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Nightmare Soldiers
ATTRIBUTE
Data
TYPE
Demon Beast
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PLAYED BY DR. BEES
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Post by Dr. Bees on Apr 20, 2016 9:35:42 GMT -5
HANG ON!
YOU NEED TO EDIT THIS A BIT... 1. Coffin Blaster -- No passive disabler please 2. Eternal Hunt -- 20% damage max considering the bonuses to other marked targets
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Post by Deleted on Apr 20, 2016 9:42:20 GMT -5
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CREST UNSELECTED
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Post by Dr. Bees on Apr 20, 2016 9:57:23 GMT -5
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