Post by Gwendalyn Everbrooke on Jul 29, 2016 4:52:36 GMT -5
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Gwendalyn Everbrooke | SPIRIT WIELDER |
STATISTICS Do not fill out this section. After approval, your human character's stats will be rolled by a member of the staff team based on your character's age, weight, height, personality, history, and physique. No two humans are the same, after all. (( Element)) HP: --- AP: --- OFF: --- DEF: --- AGT: --- SPC: --- SANITY HEALTHY TORMENTS ○ TORMENT I - will be filled out by staff. ○ TORMENT II - will be filled out by staff. PERSONALITY Gwendalyn came from a long history of gypsy bloodline. She was typically ridiculed by her classmates as she grew up, finding comfort in tarot cards. She's typically cold, though her voice could considered flirtatious. She has little concern for the lives of those around her and will only show genuine care for the ones she actually cares for. She has a fondness for music and singing old folk songs. For the friends she does have, she can be a caring figure of love and loyalty. For those she doesn't care for, she'll use her charms to manipulate them to her will.
APPEARANCE She has long pink hair, seems to have been possibly dyed. It manages to go down to her hips. She typically dresses in a monochrome color scheme, and sometimes dashes it up with color depending on her mood. She has deep blue eyes, and will occassionally wear a pair or reading glasses. She wears a small locket around her neck that she keeps hidden beneath her shirt most of the time. Both of her ears are pierced and will wear rose earrings on each ear lobe. Her skin seems to be as pale as a porcelain doll, causing her eyes to shine as the most out standing feature of her face. BIOGRAPHY Gwendalyn comes from a long blood line of Gypsies. Born and raised in London, she was teased about her heritage as she grew up, attending her schooling. She took no interest in having a social life, but rather comfort in her love of old folk songs. Having grown tired of how corrupted the world is, she chose to retreat from the world and keep to herself. Having to always pack light and carry a light step, she would choose to live the life of a wandering Gypsy, like her ancestors. With violin in tow, she would travel the lands, playing and singing old songs of the past. Carrying on their long forgotten legacy. Deep down in her heart, she desires for the world to change. | NICKNAME Gypsy AGE 26 GENDER Female HEIGHT 5' 3" WEIGHT 120 lbs . BIRTHPLACE London, England. DIGIVICE d-tector. CREST will be filled in by staff - don't edit this. PLAYED BY Gypsy. |
[i]VOCALOID, Luka Megurine[/i] as [i]Gwendalyn Everbrooke[/i]
deltra of gangnam style
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SPIRIT OF Wisdom | DIGIMON SPIRIT |
APPEARANCE DESCRIPTION The Spirit of the Wisdom is one that desires a change, while holding true to the ways of the old. Wanting a better future, it turns to the past to seek an answer that it desires, and if it must, destroy what obstacles stand in it's way. | BASE ELEMENT(S) Darkness, Wind |
deltra of gangnam style
Witchmon | H-Spirit |
STATISTICS ((DARKNESS)) HP: 130 AP: 3 OFF: 10 DEF: 13 AGT: 10 SPC: 12 APPEARANCE PASSIVE ABILITIES ○ Tarot Blessing Special - Darkness By being surrounded by her own magical energy, it thickens around her in the air to help defend her against attacks. Defense up by 10. ACTIVE ABILITIES ○Tarot Stun Special - Darkness Calls forth the power of the Arcana to form a seal around the target, entrapping them within the seal of five tarot cards. This STUN lasts one rounds, making the target unable to move. Affects up to Armor Champion. DAMAGE: 12 COOLDOWN:2 ○Tarot Strike Special- No Element By calling forth the power of the Arcana, she commands them to fly out and slash at the foe. Draw maximum: 5. DAMAGE: 14 COOLDOWN:0 ○ Tarot: The Chariot Special - Darkness By calling upon the Arcana, buffs Defense and Special by 10. Lasts 2 rounds. DAMAGE:N/A COOLDOWN:3 ○ Pumpkin! Pumpkin! Halloween Cannon! Special - Darkness Blasts the target with a energy blast from her hand. This attack can BLIND the target and ROOTS them for two rounds. Affects up to Armor Champion. DAMAGE: 24 COOLDOWN:3 | FAMILY Nightmare Soldiers ATTRIBUTE Data TYPE Demon man |
Bastemon | B-spirit |
STATISTICS (( Darkness )) HP: 250 AP: 4 OFF: 14 DEF: 25 AGT: 15 SPC: 16 PASSIVE ABILITIES ○Dancing Fang Special - No Element Her dancing gives a +5 OFF. +5 SPC, and +10 DEF when dancing. Constantly dancing unless made unable to by effects or unconcious. ○ Life Dance Special - No Element As long as she is dancing, she can regenerate and heal her wounds with the power of her dance. Heals 20 HP per round as she keeps dancing. ACTIVE ABILITIES ○ Dancer's Ring Special - No Element Generates energy from her ring bangles to launch rings of energy at her opponents, can be used while she is dancing. If the enemy is caught by the rings, can STUN for 1 round. -Stuns up to UItimate DAMAGE:15 COOLDOWN:2 ○ Vampire Wave Special - Darkness Drains health by and heals herself, after getting close to them by dancing. Gives her a 20 defense buff for 2 rounds. DAMAGE: 40 HEAL: 40 DEF BUFF: 20 (2 rounds) COOLDOWN:3 ○ Dancing Bells Special - Darkness Using her belly dancing, she attempts to CHARM her foes around her, If the enemy is attacking Bastemon in melee when she uses Dancing Bells she is able to avoid an attack up to Ultimate, and retaliate with a powerful attack that ignores defensive enhancements upon the enemy. -Cannot ignore defense of Mega and Up. DAMAGE:35 CHARM: 3 rounds, Lowers OFF by 10 COOLDOWN: 5 ○ Beast Claw Physical- No Element While dancing, she strikes out with her long claws, slashing at them to deal damage. Inflicts bleeding upon the enemy that lasts for three rounds, each stack of bleeding inflicts damage each turn, up to 5 stacks can be made, and inflicting a stack resets the duration of bleeding, only one stack of bleeding can be applied each turn. BLEED EFFECT DAMAGE:25 BLEED DMG: 2 COOLDOWN:0 ○ Deafening Screech Special - No Element By unleashing a powerful, yet deafening screech she is able to harm and disorient enemies around her. Inflicts DIZZY and SILENCE 1 rounds. Effects up until Ultimate. DAMAGE: 23 COOLDOWN: 5 | FAMILY Nightmare Soldiers. ATTRIBUTE Virus. TYPE Beastman. |
Beelstarrmon | f-HYBRID |
STATISTICS ((DARKNESS)) HP: 350 AP: 6 OFF: 28 DEF: 35 AGT: 25 SPC: 36 PASSIVE ABILITIES ○Desperado Special - No Element Damage increase due to explosive damage caused by her shots from her pistols. 25 buff to her attack and defense. ○ Armor Piercing Special - No Element With her bullets being able to pierce armor, she can negate up 25 Defense. ACTIVE ABILITIES ○Fly Bullet Physical - No Element Attacks by firing her pistols in rapid succession as quickly as she can keep pulling the triggers. DAMAGE:45 COOLDOWN:0 ○ Lotus Root Physical - No Element Attacks her surrounding area, by leaping into the air, firing into all directions. She fires her pistols at everything around her, regardless of her stance. Even fires from the guns from the heels of her boots. DAMAGE:50 COOLDOWN:1 ○ Torment Scarf Special - Darkness Lashes out with her black scarf, now being sharp as blades. Using this, she can attack and cut enemies to damage them. If the enemy ends up getting tangled down and restrained by the scarf, they are stunned for one round. STUN - ROOT one turn. DAMAGE:40 COOLDOWN: 3 ○ Charge Buster Special - No Element Charging up a powerful dual shot with her two guns. The longer it charges, the more powerful the attack will be, unleashing a powerful blast of energy from her guns to damage her target(s) DAMAGE:40/ +10 (per additional charge) COOLDOWN:3 ○ Shotgun Kicker Physical - No Element Using the guns in her heels, she fires a focus powerful blast from her heel that can penetrate barriors. She fires this attack by delivering a powerful kick, triggering the shot to fire at close range. DAMAGE: 65 COOLDOWN: 4 | FAMILY Nightmare Soldiers. ATTRIBUTE Virus. TYPE Demon man. |
Ludimon | t-HYBRID |
STATISTICS ((DARKNESS)) HP: 450 AP: 6 OFF: 40 DEF: 45 AGT: 25 SPC: 40 PASSIVE ABILITIES ○ Dragon Aura Special - Darkness By her impressive aura choking the air around her, those who are below Ultra level are inflicted with FEAR by her presence. Those inflicted by FEAR will take additional 20 damage from attacks from any DARKNESS attacks. ○ Tainted Blood Special - Darkness Her tainted blood allows her resistance against status effects by enemies that are Mega and below. ACTIVE ABILITIES ○ Reaping Claw Physical - No Element Slashing at her foes with razor claws, she inflicts wounds that cut deep and will BLEED. DAMAGE: 50 BLEED DMG: 10 COOLDOWN: 5 ○ Void Fire Special - Darkness Breathing out a large flame formed of burning dark energy. These flames can still inflict BURNS even though they are as black as the void. DAMAGE: 80 BURN DMG: 20 (3 Rounds) COOLDOWN: 4 ○ Void Laser Special - Darkness The two strange creatures that seemed to be attatched to her charge up dark energy into a powerful lasers that are fired and dragged into a line with explosive cataclysmic damage. DAMAGE: 75 COOLDOWN: 3 ○ Necro Breath Special - Darkness The two creatures attached to her belch out an obnoxious cloud of gas that spreads across a large area, inflicting ill effects upon all who breath in the gas. Inflicts POISON, DIZZY, SICKNESS, BERSERK. Ludimon is immune to her own Necro Breath. DAMAGE: 20 POISON DMG: 10 (4 Rounds) SICKNESS: -25 DEF (4 Rounds) BUFF: +10 OFF (4 Rounds) DIZZY: 4 Rounds COOLDOWN: 6 ○ Dragon Slayer Special - Darkness By calling on the darkness of her energy and refining it within her body. She increases her special and defense by 20 for 3 turns. DAMAGE: N/A COOLDOWN: 4 | FAMILY Nightmare Soldiers ATTRIBUTE Virus. TYPE Demon man |
ALTERNATE LINE
Fairimon | h-Spirit |
STATISTICS (( WIND )) HP: 140 AP: 3 OFF: 12 DEF: 14 AGT: 10 SPC: 9 APPEARANCE PASSIVE ABILITIES ○ Fairy Wind Special - Wind Increases defense by 20 by surrounding her body with gusts of air to shrug off attacks and weakening the blow. ACTIVE ABILITIES ○ Love Tap Physical - No Element Taps foes with buttocks to cause temporary feelings of attraction. Lowering the enemies for 20 DEF and inflicting CHARM for 2 Rounds DAMAGE: 15 DURATION: 2 Rounds COOLDOWN: 4 ○ Hurricane Wave Special - Wind Throws long, thin tornadoes erupting from its fingertips. This causes tornadoes to stay on field 2 rounds. The tornadoes can pull others into it, lowering their speed. You are thrown into the air by raging winds and damaged heavily, if caught by a tornado. DAMAGE: 20 COOLDOWN: 4 ○ Tempest Twist Physical - Wind Performs a handstand and unleashes a whirlwind kick. While doing this attack, she is surrounded by sickles of wind that will slash at foes that are near enough to be affected by the air. DAMAGE: 13 COOLDOWN: 1 ○ Rosy Thunderstorm Physical - No Element Rushes toward the opponent, then dispatches a back-flip kick after a barrage of kicks. DAMAGE: 10 COOLDOWN: 0 | FAMILY Nature Spirits. ATTRIBUTE Variable TYPE Fairy. |