Post by Creep on Jun 5, 2016 14:09:46 GMT -5
CREEP | SOLO DIGIMON |
PERSONALITY Creep's name is kind of just about all you need to know about him. He's a cheeky bastard, a mischievous fucker, and a playful little moron, that somehow endears himself to all the world through means nobody really seems to know. By the time you realise that he's conned or swindled you, and turn around to thump him in response, the cell door's hanging open and Creep is already in the wind. An ageless wanderer who doesn't seem to care or be concerned altogether about precisely what goes on, Creep's just around to have a good time in his own way. A bit of thievery, a few upskirt shots on some of the tastier human females around, and an absolute inability to take anybody seriously or consider the wants of anybody but himself, Creep is undoubtedly one of the most enigmatic and yet annoying Digimon in the entire world. Yet you somehow just can't seem to shake him.
APPEARANCE The majority of the time, Creep takes the appearance of your absolute, bog-standard Dracmon. INVENTORY ○ NECROSHARD - A bizarre little piece of a metal-like substance. Sharp and warm to the touch. Not typically usable as a weapon -- has been in Creep's possession for as long as he can remember ○ SNACKS - description. weapons are allowed, but keep them reasonable. BIOGRAPHY Nobody really knows where Creep came from. He emerges in a rather uncomfortable manner once every few years for a while, much like haemorrhoids, before disappearing again. Sometimes for weeks, sometimes for months, sometimes for decades. He comes around when he comes around and he goes when he goes. Ask anybody. It's been like this for as long as they, and he, can remember. | NICKNAME creep the creepy AGE n/a (antediluvian) GENDER male. HEIGHT 4'1 WEIGHT 1gb BIRTHPLACE necropolis CREST knowledge PLAYED BY dr. bees |
deltra of gangnam style
KURAMON | FRESH |
PASSIVE ABILITIES ○ BAD RECEPTION - Humans in the same immediate area as Creep when he's Kuramon or Tsumemon will suffer a decrease in the signal available to mobile and network based devices. ATTACKS ○ SUCTION - Kuramon clamps down on an enemy's limb in an attempt to cause them mild pain. It's not particularly useful. | FAMILY unknown ATTRIBUTE virus / unknown TYPE unidentified |
TSUMEMON | IN-TRAINING |
PASSIVE ABILITIES ○ BAD RECEPTION - Humans in the same immediate area as Creep when he's Kuramon or Tsumemon will suffer a decrease in the signal available to mobile and network based devices. ATTACKS ○ PUNCTURE - The claws on Tsumemon's five finger-feet are not exactly sharp to Digimon, but can cause deep and effective gashes on unarmoured humans, and puncture non-metallic materials. They're also useful for grip when climbing/on rough terrain. | FAMILY unknown ATTRIBUTE virus / unknown TYPE unidentified |
DRACMON | ROOKIE |
PASSIVE ABILITIES ○ GIFT OF THE UNDYING - Dracmon will take 20% extra damage from all Digimon of the Vaccine attribute, and cannot be healed -- doing so will damage him. However, he is 25% more resilient to all incoming damage from Data or Virus attribute Digimon, and also deals 20% extra damage to all Vaccine types himself. Diminishes against foes of higher level. ATTACKS ○ EYE OF SODOM - Both of Creep's green eyes turn red. In a 5 metre radius around him, the Dracmon conjures great crackling purple flames which deal darkness and fire damage for three posts. Enemies who linger in the flames will be BURNED, taking additional damage over time until the flames expire naturally. These flames & this burn cannot be extinguished by any means other than that of a Virus Busters or Vaccine Digimon, providing they have such a means to extinguish them. Eye of Sodom has a two post cooldown after the flames expire. ○ EYE OF GOMORRAH - Both of Creep's red eyes turn green and a light green glow seems to almost cling to him, dimly. For three posts, enemies who come into physical contact with Creep will find themselves afflicted with a GOMORRAH COUNTER. Two GOMORRAH COUNTERS can be on a single enemy at once per turn, with a max cap of six. Each GOMORRAH COUNTER will deal 2% of an enemy's max health in damage every turn, and lower their defense by 5%. These effects will be halved for every level above him the enemy is, and be rendered entirely ineffective at Ultimate or higher. All GOMORRAH COUNTERS expire at the end of Eye of Gomorrah, and the expiration of the attack also leaves Creep with a three post cooldown. ○ NIGHTMARE SMOKE - A more basic attack. From either his mouth or his hands, Creep conjures a cone or burst of damaging, thick black smoke which will cause enemies to splutter and cough whilst also being corrosive and damaging to the touch. Creep can also deploy a considerable cloud of smoke as a last resort to escape, should he need to. | FAMILY nightmare soldiers ATTRIBUTE virus TYPE undead |
DUSKMON | CHAMPION |
PASSIVE ABILITIES ○ ABILITY - description ATTACKS ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description | FAMILY dark area, nightmare soldiers ATTRIBUTE virus TYPE demon man |
CERBERUMON WEREWOLF MODE | ULTIMATE |
PASSIVE ABILITIES ○ ABILITY - description ○ ABILITY - description ATTACKS ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description | FAMILY dark area, nightmare soldiers ATTRIBUTE virus TYPE demon beast |
BEELZEMON | MEGA |
PASSIVE ABILITIES ○ ABILITY - description ○ ABILITY - description ATTACKS ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description | FAMILY dark area, nightmare soldiers, metal empire ATTRIBUTE virus TYPE demon lord |
SPIRAMON | SUPER MEGA |
PASSIVE ABILITIES ○ ABILITY - description ○ ABILITY - description ATTACKS ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description ○ ATTACK - description | FAMILY dark area, metal empire, nightmare soldiers ATTRIBUTE virus TYPE demon man |